Post by dad90 on May 11, 2015 16:21:19 GMT -5
I'm back from vacation, and ready to work again.
So, let's get started by looking at the rules for Press Your Luck.
TABLE OF CONTENTS
RULES
This game will be played in four rounds: a question round, a Big Board round, a second Question Round, and a second Big Board round. Players will be seated at random.
The Winner of the game gets to play the Bonus Game, inspired by
QUESTION ROUND
I will ask a series of four questions. Each question starts off open-ended, but becomes multiple choice once a player gives a response (in which case said response is always A), all players pass the open-ended question, or 24 hours pass without an answer attempt. Once the multiple-choice answers are given, players who haven't responded MUST answer. Correctly answering an open-ended question is worth three spins; a correct multiple-choice answer is worth one spin. Only the first person to answer is eligible to receive three spins, and I can accept your first response only (with the exception that I'll give you a second chance if it turns out your first answer is not one of the choices*). There is no penalty for answering incorrectly.
*Example: The question is "Who was the first president of the United States?" Alice says George Washington; Bob does not wait for me to post the multiple-choice answers after this (and, for speed reasons, is not obliged to do so) and says Benjamin Franklin. I reveal the answer choices to be:
A.George Washington
B.Thomas Jefferson
C.Abraham Lincoln
Bob will be allowed a second answer since Benjamin Franklin is not a choice. The correct answer is
BIG BOARD ROUND
Turns in the first Big Board round will be from lowest to highest number of earned spins, with ties broken by the leftmost player going first. Turns in the second Big Board round will be from lowest to highest total from the first Big Board round, with ties broken by the turn order rules from the first Big Board round.
You may take as many earned spins at once as you have and as few earned spins in total as you wish. If at any time you no longer wish to use any of your earned spins, they will be passed to the opponent with the higher score (if your opponents are tied, you get to pick which one). If you have spins passed to you by another player, you must take them before you can use your earned spins (and I will take them for you if I'm available first).
What happens after each spin depends on its result:
The Big Board does not have a static configuration. Before the Big Board round, I will have random.org generate 18 numbers from 1 to 3 for each spin that was earned; the results determine how the board will actually look during your spin. Each time an extra spin is earned, I will generate 18 more such numbers. There's not really a way to be sure exactly what you hit
The player with the most money at the end of the second Big Board round wins. (There are no tiebreakers at this point—I will declare co-champions if the game ends in a tie.) You must win the game for your score to be entered into the leader board. There will be 21 spots on the leaderboard.
Champions retire after winning five games or $1,000,000 or more over the course of one visit.
BONUS GAME
Based on Press Your Luck Bonus Game by Bill McDee. The winner of the night's game is given 3 spins, plus one additional spin for every $10,000 won from the Main Game. After a cash amount has been hit, the player has given the option to stop and take the money or Press Your Luck. If a Whammy is hit, you MUST play again. If a Whammy is hit on the last spin, or if the player receives 4 Whammies, they'll win nothing, but the money from the Main Game is kept.
The top 3 amounts are $50,000; $75,000; and $100,000.
IMPORTANT NOTES
So, let's get started by looking at the rules for Press Your Luck.
TABLE OF CONTENTS
- Rules
- Question Round
- Big Board Round
- Bonus Game
- Important Notes
RULES
This game will be played in four rounds: a question round, a Big Board round, a second Question Round, and a second Big Board round. Players will be seated at random.
The Winner of the game gets to play the Bonus Game, inspired by
QUESTION ROUND
I will ask a series of four questions. Each question starts off open-ended, but becomes multiple choice once a player gives a response (in which case said response is always A), all players pass the open-ended question, or 24 hours pass without an answer attempt. Once the multiple-choice answers are given, players who haven't responded MUST answer. Correctly answering an open-ended question is worth three spins; a correct multiple-choice answer is worth one spin. Only the first person to answer is eligible to receive three spins, and I can accept your first response only (with the exception that I'll give you a second chance if it turns out your first answer is not one of the choices*). There is no penalty for answering incorrectly.
*Example: The question is "Who was the first president of the United States?" Alice says George Washington; Bob does not wait for me to post the multiple-choice answers after this (and, for speed reasons, is not obliged to do so) and says Benjamin Franklin. I reveal the answer choices to be:
A.George Washington
B.Thomas Jefferson
C.Abraham Lincoln
Bob will be allowed a second answer since Benjamin Franklin is not a choice. The correct answer is
George Washington
.BIG BOARD ROUND
Turns in the first Big Board round will be from lowest to highest number of earned spins, with ties broken by the leftmost player going first. Turns in the second Big Board round will be from lowest to highest total from the first Big Board round, with ties broken by the turn order rules from the first Big Board round.
You may take as many earned spins at once as you have and as few earned spins in total as you wish. If at any time you no longer wish to use any of your earned spins, they will be passed to the opponent with the higher score (if your opponents are tied, you get to pick which one). If you have spins passed to you by another player, you must take them before you can use your earned spins (and I will take them for you if I'm available first).
What happens after each spin depends on its result:
- Dollar figure: I will credit the player with the amount spun.
- Dollar figure + One Spin: Same as the above, but the player also receives a spin in the earned column.
- Prize: The value of said prize is added to the player's score. After a prize is hit, it is replaced with the next one in the rotation for that slot. There could also be monetary prizes in this game, as well as mystery money and prizes.
- Whammy (indicated by a red caped creature on a yellow background): The player loses all cash and prizes earned in the game. Any remaining passed spins are moved to the earned spins column. If you get four Whammies, you automatically lose the game and your remaining spins are discarded. I will warn you about this on your third Whammy; if you hit two Whammies in Round 1, I will also warn you to try to avoid a third in the same round.
- $333 + Three Spins (Round 1 only): Adds $333 to your score and win 3 additional spins.
- 4 spins (Round 2 only): Gives you 4 additional spins. It then replaces by a $8,250 cash square.
- Trade Your $$ + One Spin (Round 2 only): Trades Your $$ with another player and gives you one additional spin. Great for people in last place, but not so for people in first place.
- Add-A-One (+ One Spin) (Round 1 only): Adds a one in front of your score and possibly picking up an additional spin. So, $0 could become $10 or $3,000 could become $13,000.
- Double/Triple Your $$ + One Spin (Round 2 only): Your score doubles/triples and a spin is added to your earned column. For the purposes of this game, this is a prize and it is replaced by a $6,000 square when hit.
- $5,000 or Lose One Whammy (Round 2 only): You have the choice of taking the money or having a Whammy marker taken away from you. If you have no Whammies, you are automatically given the $5,000.
- $3,000 or Spin Again (Round 2 only): You have the choice of taking $3,000 or spin the board again in the hopes of something better.
- Directional space: These have self-explanatory directions written on them. Some give the player a choice of where to move; in this case, I'll ask which square is desired. If one or more of the choices is a prize, you will not be told how much the prize is worth unless and until it is selected.
- HIT IT HERE!/$1,000,000 (Round 2 Only): The first square is for $25,000, and the second one is for $2,500. The third time is the $1,000,000 square.
- Big Bucks: Directional to the highest cash square on the board (which will always be on the other side of the board above it). The highest squares in Round 1 are $3,000, $4,000, and $5,000; for Round 2, these three values increase to $10,000 + One Spin, $12,500 + One Spin, and $15,000 + One Spin.
The Big Board does not have a static configuration. Before the Big Board round, I will have random.org generate 18 numbers from 1 to 3 for each spin that was earned; the results determine how the board will actually look during your spin. Each time an extra spin is earned, I will generate 18 more such numbers. There's not really a way to be sure exactly what you hit
The player with the most money at the end of the second Big Board round wins. (There are no tiebreakers at this point—I will declare co-champions if the game ends in a tie.) You must win the game for your score to be entered into the leader board. There will be 21 spots on the leaderboard.
Champions retire after winning five games or $1,000,000 or more over the course of one visit.
BONUS GAME
Based on Press Your Luck Bonus Game by Bill McDee. The winner of the night's game is given 3 spins, plus one additional spin for every $10,000 won from the Main Game. After a cash amount has been hit, the player has given the option to stop and take the money or Press Your Luck. If a Whammy is hit, you MUST play again. If a Whammy is hit on the last spin, or if the player receives 4 Whammies, they'll win nothing, but the money from the Main Game is kept.
The top 3 amounts are $50,000; $75,000; and $100,000.
IMPORTANT NOTES
- If you go 48 hours without spinning, I will prod you. If you do not respond to the prod within 24 hours, you autoplay through all of your spins; squares that give you a choice default to the least advantageous option that isn't a prize. During the multiple-choice phases of the question rounds, you will be prodded after 24 hours without an answer and treated as having answered incorrectly after another 24 hours.
- Please do not edit your posts. I must rule all edited guesses as incorrect and assume that any edited spin was originally one that was going to land on a Whammy. Caught answer changes also result in a Whammy; if you edit your answer in the open-ended portion of the question, you are locked out until the next question and your opponents will be given the default multiple-choice answers.
- The top 21 winners will be invited back to the Tournament of Champions. The Final Four will be back for an hour-long Final Special.